9/25/2023 0 Comments Is dead space 4 cancelled![]() On Twitter, EA creative director Ian Milham said in reference to the original rumor: "Almost nothing in that article is true." "Appreciate your help bringing down this baseless rumour," added the statement. "While we have not released sales data for Dead Space 3, we are proud of the game and it continues to be an important IP to EA. The few sequences with the new emaciated-sound people were a nice change up at first, but they just became 5-8 rushing at you as well.Īnd for me, when combining the above with taking out/changes like the suits actually having any importance attached to them (since they're now upgraded from the store instead), 2 weapon limit/new bench-upgrade system, scavenger bots, and the story taking some overly melodramatic drama, and I don't think it's got quite the same "feel" anymore."These rumours are patently false," a spokesperson told Digital Spy. And every single zero-G sequence had 2-3 bone spitters. A spitter and 2-4 normal-ish morphs rushing me were what I remember encountering a LOT of the time, with a few teleporters at the end. ![]() The dread turned into weary "okay, new room, get ready for 3-5 monsters rushing you" about halfway through, and likewise, difficulty from monsters racing towards you doesn't hold the same appeal of having varied encounters after the same enemies pop out of the vents for the 20th time. (except for the rocket launcher ones if you're not ready for 'em) ![]() Especially when human enemies make it into the mix, non-factor though they may be combat wise. ![]() ![]() Combine that with the fact that you've done this twice before, and it really doesn't have the same isolated/unknown feel, imo. Obviously, this comes down to personal taste and how one defines a game/genre, (which is admittedly made more difficult when accounting for personal taste in horror) but for me, the isolation never felt real because you were with a team whom were constantly communicating with (even if they don't amount to anything), and even in single player, Carver suddenly appears out of nowhere for cut-scenes and disappears just as fast. ![]()
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